![]() ![]() The zombie collision system is awful and the characters and story are very weak. It’s low on most people’s lists due mainly to the fact that it’s not treyarch (bad reason) and the fact that it doesn’t have a good story (good reason). Spaceland is one of the best maps we’ve had. The idea of directors cut is till the best super Easter egg reward ti this day, and had never been topped, and the boss fight game mode was a cool idea too. The devil boss fight was an amazing idea (again I’ve never played it so I can’t talk about the fight itself) but just the fact you can work towards something like that makes me want to buy the maps and play them just to get experience it. Shaolin also introduced some mechanics like Kung foo and the swords which look like they could be fun, but that one seems to have a more mixed reception, and reviews on AOTRT and the beast from beyond are mostly negative. I’ve never played the dlcs, but I’d really like to try Rave in the Red Woods someday, the race mode looks fun, starting with melee’s is unique and the boss also look epic. The overall mechanics, especially zombies tracking and hit detection, as well as having to always go back the afterlife arcade in solo, were not as fun, but it made up for it by being the first game to let your guns back after you die, sharing points with other players to buy doors, adding a second currency system (tickets) which would get expanded on in Cold War, arcade games, 5 wonder weapons, different grenade types, arcane cores, etc… Spaceland was a really fun map, but I seems like it was the peak of IW. I would take an IW Zombies 2 over anything Treyarch has done since BO3 any day of the week! It’s a shame too because Infinity Ward under Lee Ross’ guidance absolutely knocked it out of the park with their iteration of zombies and it will forever be one of this communities darkest hours that this game got shit on so badly as Infinite Warfare (campaign, MP and Zombies) was a fantastic game in the series and much better than most of what followed it since. I never understood the hate either but this community blindly follows the opinion of others very easily, especially some of the idiotic YouTubers so that is likely the main reason. The boss fight mechanics were really unique as well which makes it stand out from the normal boss fights within zombies as a whole. The map is also well designed with easy traversal options. The flow of the map as you progress through it, collecting parts and progressing through the EE is great fun. The places that we could have gone to with the chaos story were endless (we probably would have gotten an Atlantis map), even if no one really cared for the crew all that much. ![]() Personally, I would have rathered they just left aether behind at revelations, and got started on new content. Which was: do gobblegums again but make them pointless, do perks again but worse, and then give characters an ability to make them OP (and then throw in WAY TOO MANY boss zombies to counter it). That, and some poor ideas in terms of "innovation". They definitely didn't have the budget they used to because of the re-used assets and lack of proper cut scenes. BOTD was tedious, classified was just 5 but worse, AO was just plain boring, and tag was COTD with light mode on (which granted did give it some nice aesthetics). I too dislike how they just reused old maps. It was definitely in the aether aspect that they faltered. ![]() 9, DOTN, and AC are some highly regarded maps. Apart from maybe voyage (but it was still pretty cool), all of the chaos maps were brilliant. However, bo4 still has amazing maps, that have a lot of creativity in them. Yeah bo4 was definitely sort of when symptoms were beginning to show, before the full blown illness occurred. Simply go to /r/CODZombies or set the Redesign as your default experience in preferences. Redesignįor the best /r/CODZombies experience, consider using the Reddit Redesign! ![]() The Moderators are not affiliated with, nor are their actions influenced, encouraged, or condoned by Activision-Blizzard or their subsidiaries. The Moderators reserve the right to remove any submission deemed detrimental to the subreddit. r/CODZombies is the developer-supported, community-run subreddit for the Call of Duty Zombies community.Ĭall of Duty Zombies is a first-person shooter co-op mode developed by Treyarch, Infinity Ward, and Sledgehammer Games and published by Activision.įor full descriptions and examples, visit our Rules wiki. ![]()
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